Get lucky and manage to slay a much harder foe? Watch that morale level shoot up. The morale system adds an RPG-esque grind to proceedings. The second area I traverse fares a bit better, thrusting me into a more open-feeling mountainous region – the battered brickwork swapped for dingy caves and alluring waterfalls – still, it's a far cry from the mystique of Elden Ring’s The Lands Between.ĭespite its linearity, I came away from my hour with Wo Long surprised by how quickly the core combat clicked for me – and just how compelling I found it. ![]() Thrown into a Sekiro-esque, vaguely Eastern-looking environment, your surroundings tick the soulslike checklist of torn banners flapping in the wind, crumbling stone keeps, and zombie-esque enemies. The biggest disappointment from Wo Long comes from the much-touted Three Kingdoms setting. In Wo Long you exchange barrages of blows with the acrobatic fury of a wire fu martial arts movie
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